Help centre · Visuals

Tours, walking, VR and AR

Make walkthrough tours to share or export as video, walk through the model yourself, and view it in VR or AR.

There are several ways to take someone through a building in Stori3D. You can draw a tour on the plan and share it as a player or a video, walk through the model with the keyboard, or step into it with a VR headset or a phone.

Make a walkthrough tour

Choose File → Walkthrough tours…, or Walkthrough tours… from the Views chip.

  1. Press New tour. The view switches to the top view of the active level.
  2. Click on the plan to drop points. They snap like walls and join into a smooth curve.
  3. Drag a point to move it, click the line to insert one, and press Delete to remove the selected point.

Select a point to set:

  • its Camera height: Seated, Eye, Above or Aerial, or a height of your own;
  • a Pause there;
  • the Speed to the next point;
  • Where the camera looks: along the path, or at a spot you click on the model;
  • the floor it stands on, so a path can climb to another level.

Doors on the route open as the camera goes through them. Press Preview to fly the tour in the viewport. To build a tour from cameras instead, use New from views.

Share a tour

Under Tour link, press Create link, then Copy. Visitors get a full-screen player with a timeline of the stops. They can't edit or orbit, and they don't need an account. The link updates when you save to the cloud, until you press Stop sharing.

  • Let visitors walk around adds a Walk around button for visitors on computers.
  • Project details shown with shared tours sets the Architect, Client, Location and Description on the player's card. Levels and floor area are added automatically.
  • Scroll story shares the tour as a page that opens on the floor plan and builds the building as visitors scroll. Phones that can't show 3D get the plan and a video instead.

Export a tour as video

Press Export video… in the tour's Video section. Choose a Size (HD to 4K UHD, Square or Upright), a Frame rate and Quality. The MP4 is made frame by frame, so no frames are dropped on a slow computer.

Walk through the model

Press Walk through in the bottom toolbar, then click any floor to stand there. If a section cut is on, you can click inside a room.

  • Move the mouse to look around. Click to capture the mouse, or drag to look.
  • W A S D or the arrow keys walk, Shift runs, Space jumps and C crouches.
  • E opens or closes the door or window in front of you.

Walls, closed doors and furniture block you, and you can climb stairs. Press Esc to pause and change the Walking speed, Eye height and Field of view. Exit walk puts the camera back. Walking never changes the model, and needs a keyboard. See Navigating.

View in VR

On a Meta Quest, open Stori3D in Meta Quest Browser, open your project and press VR / AR next to Walk through. Choose Walk through in VR:

  • Push the right stick forward to aim a teleport arc, then release to jump. Push it left or right to turn.
  • The left stick glides you along floors and stairs.
  • The trigger opens and closes doors.
  • X or Y shows the hand menu, with the furniture catalogue, Undo, Redo and Exit. Pick a piece, point, and pull the trigger to place it. Undo works and changes save as usual.

View in AR

  • On a Quest or an Android phone (Chrome with ARCore): press VR / AR (on a phone, View in AR) and choose AR: tabletop model to set the model on a real table at 1:200 to 1:20, or AR: full size to stand in it at 1:1. On a phone, move it until the reticle finds a surface, then tap or press Place here. Move picks it up again, and Turn left and Turn right rotate it.
  • On an iPhone or iPad: press View in AR and choose AR: tabletop model (1:50, pinch to resize) or AR: full size. The model opens in Apple's AR Quick Look. It's view-only and never leaves your device.

Share links offer AR on phones too. See Sharing and review.

Still stuck? Contact us, or ask in the app: Help → Contact support.